Tuesday, November 23, 2010

Guide to Computer Beeps !!

Since I'm the "computer expert" among my friends and family, I often get those late night phone calls and e-mails asking me what's wrong with their computer. I'll be honest. It does get quite frustrating and annoying at times when people start off with "What did I do?" I understand that they're only asking me because they trust I can do a good job, and they really don't have anyone else to turn to.
When I start fixing a computer, 99% of the problems I see are software related. Most of the time it is you, the user that wrecks, breaks, crashes, or kills your computer. Sorry, I have to be blunt about it, but it's true. New processors, hard drives, video cards, memory and motherboards are just inanimate objects we can lay blame to.
Most of the time the main problem with these broken computers I tend to are due to too many programs loading up at start up. All those little programs add up, and sometimes eat up all the system resources.
Every now and then though, I do see a hardware problem and the first thing I do when I turn the computer on is listen to how it beeps.
When the computer makes those funny sound via the system speaker, it's not doing it because it wants to be heard. The computer is trying to talk to the operator/technician and tell them what's wrong. In testing computer components on and off for the last three to four years, I find that almost all motherboards adhere to the IBM BIOS standard beep codes... I think a few OEM's have developed their own or use Phoenix or AMI beep codes, but for the most part motherboard manufacturers uses the IBM based ones because they are grandfathered in.

Beep Code:Description of Problem:
No BeepsShort, No power, Bad CPU/MB, Loose Peripherals
One BeepEverything is normal and Computer POSTed fine
Two BeepsPOST/CMOS Error
One Long Beep, One Short BeepMotherboard Problem
One Long Beep, Two Short BeepsVideo Problem
One Long Beep, Three Short BeepsVideo Problem
Three Long BeepsKeyboard Error
Repeated Long BeepsMemory Error
Continuous Hi-Lo BeepsCPU Overheating


So as you can see, if your computer doesn't start up and starts beeping away like a mime you can start the process of figuring out what is wrong by stopping for a second and listening. From a single beep which tells you everything is okay, to three long beeps which indicate a keyboard error to the siren like Hi-Lo beeps that tell you the CPU is overheating - listening to your computer is good!
As you become more and more experienced with computers, friends and family will naturally start to bring sick computers to your door to fix. When that happens, or when your own machine suddenly stops working, try listening to it first and see if it tells you what's wrong. If you are able to diagnose the problem just by listening to it, you will surely impress all your computer friends!

Monday, November 22, 2010

Cisco Certification Journey- 22 Nov 2010

I had worked as a network engineer for only a year with only a degree in Engineering and I became somewhat good in handling the Windows servers as well as the Network switches and Routers,but something was missing...something quite important...the hunger to be better than the best !!
I got a kick in the month of June (nope, not literally ;) and I dont drink either lol ! )
I realised there was so much for me to do and this was the right time to start.
I read about various Cisco Certifications and I decided I need to go for it.
It wasnt just about earning more $$$ but also about having more knowledge.

June-2010
CCNA cleared with 949 ! (Basics about Networking)
Phew! I finally got over my fear and passed the CCNA. It was a cakewalk cuz I had a subject on Networking basics in the last year of my Engineering.
I was happy but my hunger for more certification grew more than ever.I was restless and I told my friends that I planned to go for other certifications.
They thought I went mad but they werent CCNA so I didnt expect them to understand the adrenaline flowing through me.I had a terrible experience learning from those stupid coaching institutes(Money-minting academies actually) but it taught me to not be dependent on others to teach, Thanks to the Internet, I found a lot of resources to clear my doubts from various forums.
I sat and pondered what next ? Imagine an archer aiming for Gold in Olympics with his eyes only set on the target....the targets are the minor goals and the Gold is the Success !!
Since my school days, I had always been amazed by Hackers, they actually know the system and about its working too well and they are geniuses in their own way...so I decided to go for Network Security.

Sept-2010
CCNA Security cleared with 988 ! (Intro to ASDM and Basic Security)
Yay! well nothing major but exams still give me nightmares :P
I now have 2 Cisco certis. to my credit and it feels quite good.
I studied videos and had prepared for this all by myself.
Before my CCNA Security, I had a job offer at a company which did System Audits and they offered me the monotonous profile of doing audits...well they got a heart attack, when they heard my expected salary: 400$ i.e 20,000 INR, the reason: 4 yr. experienced employees were paid that much, I was surprised and I had the urge to run away from their office.Thankfully, They hired someone else and I heaved a sigh of relief !

Oct-2010
CCSP-SNRS cleared with 988 ! (Security on Routers and Switches)
Wow ! My journey to CCSP has begun in full swing. I need to clear 3 more exams to be a CCSP.
I still have the uneasiness in my belly (nope! its not the food, my mom cooks well :P ) to be much more than this...I finally gave this exam after a lot of delay, which I compensated later.

Nov-2010
CCSP-SNAF cleared with 966 ! (Basics about ASA Firewall)
Yes! I heard that I am unofficially a CCSP in the IT World as I passed 2 off 4 CCSP papers.
But I would soon be giving the other two exams soon!

Thursday, November 18, 2010

Basic Computer Glossary

Basic Computer Terminology


access time - The performance of a hard drive or other storage device - how long it takes to locate a file.
active program or window - The application or window at the front (foreground) on the monitor.
alert (alert box) - a message that appears on screen, usually to tell you something went wrong.
alias - an icon that points to a file, folder or application (System 7).
apple menu - on the left side of the screen header. System 6 = desk accessories System 7 = up to 50 items.
application - a program in which you do your work.
application menu - on the right side of the screen header. Lists running applications.
ASCII (pronounced ask-key ) - American Standard Code for Information Interchange. a commonly used data format for exchanging information between computers or programs.
background - part of the multitasking capability. A program can run and perform tasks in the background while another program is being used in the foreground.
bit - the smallest piece of information used by the computer. Derived from "binary digit". In computer language, either a one (1) or a zero (0).
backup - a copy of a file or disk you make for archiving purposes.
boot - to start up a computer.
bug - a programming error that causes a program to behave in an unexpected way.
bus - an electronic pathway through which data is transmitted between components in a computer.
byte - a piece of computer information made up of eight bits.
card - a printed circuit board that adds some feature to a computer.
cartridge drive - a storage device, like a hard drive, in which the medium is a cartridge that can be removed.
CD-ROM - an acronym for Compact Disc Read-Only Memory.
Chooser - A desk accessory used to select a printer, or other external device, or to log onto a network.
Clipboard - A portion of memory where the Mac temporarily stores information. Called a Copy Buffer in many PC applications because it is used to hold information which is to be moved, as in word processing where text is "cut" and then "pasted".
Clock Rate (MHz) - The instruction processing speed of a computer measured in millions of cycles per second (i.e., 200 MHz).
command - the act of giving an instruction to your Mac either by menu choice or keystroke.
command (apple) key - a modifier key, the Command key used in conjunction with another keystroke to active some function on the Mac.
compiler - a program the converts programming code into a form that can be used by a computer.
compression - a technique that reduces the size of a saved file by elimination or encoding redundancies (i.e., JPEG, MPEG, LZW, etc.)
control key - seldom used modifier key on the Mac.
control panel - a program that allows you to change settings in a program or change the way a Mac looks and/or behaves.
CPU - the Central Processing Unit. The processing chip that is the "brains" of a computer.
crash - a system malfunction in which the computer stops working and has to be restarted.
cursor - The pointer, usually arrow or cross shaped, which is controlled by the mouse.
daisy chaining - the act of stringing devices together in a series (such as SCSI).
database - an electronic list of information that can be sorted and/or searched.
data - (the plural of datum) information processed by a computer.
defragment - (also - optimize) to concatenate fragments of data into contiguous blocks in memory or on a hard drive.
desktop - 1. the finder. 2. the shaded or colored backdrop of the screen.
desktop file - an invisible file in which the Finder stores a database of information about files and icons.
dialog box - an on-screen message box that appears when the Mac requires additional information before completing a command.
digitize - to convert linear, or analog, data into digital data which can be used by the computer.
disk - a spinning platter made of magnetic or optically etched material on which data can be stored.
disk drive - the machinery that writes the data from a disk and/or writes data to a disk.
disk window - the window that displays the contents or directory of a disk.
document - a file you create, as opposed to the application which created it.
DOS - acronym for Disk Operating System - used in IBM PCs.
DPI - acronym for Dots Per Inch - a gauge of visual clarity on the printed page or on the computer screen.
download - to transfer data from one computer to another. (If you are on the receiving end, you are downloading. If you are on the sending end, you are uploading ).
drag - to move the mouse while its button is being depressed.
drag and drop - a feature on the Mac which allows one to drag the icon for a document on top of the icon for an application, thereby launching the application and opening the document.
driver - a file on a computer which tells it how to communicate with an add-on piece of equipment (like a printer).
Ethernet - a protocol for fast communication and file transfer across a network.
expansion slot - a connector inside the computer which allows one to plug in a printed circuit board that provides new or enhanced features.
extension - a startup program that runs when you start the Mac and then enhances its function.
fibre channel - as applied to data storage and network topology - link to FC Glossary.
file - the generic word for an application, document, control panel or other computer data.
finder - The cornerstone or home-base application in the Mac environment. The finder regulates the file management functions of the Mac (copying, renaming, deleting...)
floppy - a 3.5 inch square rigid disk which holds data. (so named for the earlier 5.25 and 8 inch disks that were flexible).
folder - an electronic subdirectory which contains files.
font - a typeface that contains the characters of an alphabet or some other letterforms.
footprint - The surface area of a desk or table which is occupied by a piece of equipment.
fragmentation - The breaking up of a file into many separate locations in memory or on a disk.
freeze - a system error which causes the cursor to lock in place.
get info - a Finder File menu command that presents an information window for a selected file icon.
gig - a gigabyte = 1024 megabytes.
hard drive - a large capacity storage device made of multiple disks housed in a rigid case.
head crash - a hard disk crash caused by the heads coming in contact with the spinning disk(s).
high density disk - a 1.4 MB floppy disk.
highlight - to select by clicking once on an icon or by highlighting text in a document.
icon - a graphic symbol for an application, file or folder.
initialize - to format a disk for use in the computer; creates a new directory and arranges the tracks for the recording of data.
insertion point - in word processing, the short flashing marker which indicates where your next typing will begin.
installer - software used to install a program on your hard drive.
interrupt button - a tool used by programmers to enter the debugging mode. The button is usually next to the reset button.
K - short for kilobyte.
keyboard shortcut - a combination of keystrokes that performs some function otherwise found in a pulldown menu.
kilobyte - 1024 bytes.
landscape - in printing from a computer, to print sideways on the page.
launch - start an application.
Measurements (summary) -
*a bit = one binary digit (1 or 0) *"bit" is derived from the contraction b'it (binary digit) -> 8 bits = one byte
*1024 bytes = one kilobyte
*K = kilobyte
*Kb = kilobit
*MB = megabyte
*Mb = megabit
*MB/s = megabytes per second
*Mb/s = megabits per second
*bps = bits per second
i.e., 155 Mb/s = 19.38 MB/s
MB - short for megabyte.
megabyte - 1024 kilobytes.
memory - the temporary holding area where data is stored while it is being used or changed; the amount of RAM a computer has installed.
menu - a list of program commands listed by topic.
menu bar - the horizontal bar across the top of the Mac¹s screen that lists the menus.
multi finder - a component of System 6 that allows the Mac to multi task.
multi tasking - running more than one application in memory at the same time.
nanosecond - one billionth of a second. ( or, the time between the theatrical release of a Dudley Moore film and the moment it begins to play on airplanes).
native mode - using the computers original operating system; most commonly used when talking about the PowerPC can run software written for either the 80x0 systems, or the PowerPC¹s RISC code.
NuBus - expansion slots on the Mac which accept intelligent, self-configuring boards. NuBus is a different bus achitecture than the newer PCI bus and the boards are not interchangable.
operating system - the system software that controls the computer.
optical disk - a high-capacity storage medium that is read by a laser light.
palette - a small floating window that contains tools used in a given application.
partition - a subdivision of a hard drives surface that is defined and used as a separate drive.
paste - to insert text, or other material, from the clipboard or copy buffer.
PC - acronym for personal computer, commonly used to refer to an IBM or IBM clone computer which uses DOS.
PCI - acronym for Peripheral Component Interchange - the newer, faster bus achitecture.
peripheral - an add-on component to your computer.
point - (1/72") 12 points = one pica in printing.
pop-up menu - any menu that does not appear at the top of the screen in the menu bar. (may pop up or down)
port - a connection socket, or jack on the Mac.
Power PC - a processing chip designed by Apple, IBM and Motorola (RISC based).
Power Mac - a family of Macs built around the PowerPC chip.
print spooler - a program that stores documents to be printed on the hard drive, thereby freeing the memory up and allowing other functions to be performed while printing goes on in the background.
QuickTime - the Apple system extension that gives one the ability to compress, edit and play animation, movies and sound on the Mac.
RAM - acronym for Random-Access Memory.
reset switch - a switch on the Mac that restarts the computer in the event of a crash or freeze.
resize box - the small square at the lower right corner of a window which, when dragged, resizes the window.
RISC - acronym for Reduced Instruction Set Computing; the smaller set of commands used by the PowerPC and Power Mac.
ROM - acronym for Read Only Memory; memory that can only be read from and not written to.
root directory - the main hard drive window.
save - to write a file onto a disk.
save as - (a File menu item) to save a previously saved file in a new location and/or with a new name.
scroll - to shift the contents of a window to bring hidden items into view.
scroll bar - a bar at the bottom or right side of a window that contains the scroll box and allows scrolling.
scroll box - the box in a scroll bar that is used to navigate through a window.
SCSI - acronym for Small Computer System Interface.
SCSI address - a number between zero and seven that must be unique to each device in a SCSI chain. Fast and Wide SCSI devices will allow up to 15 SCSI Ids (hexidecimal); however, the length restriction (3 meters) is such that it is virtually impossible to link 15 devices together.
SCSI port - a 25 pin connector on the back of a Mac (native SCSI port); used to connect SCSI devices to the CPU. Some SCSI cards (like the ATTO) have a 68 pin connector.
SCSI terminator - a device placed at the end of a SCSI chain to complete the circuit. (some SCSI devices are self-terminating, or have active termination and do not require this plug).
serial port - a port that allows data to be transmitted in a series (one after the other), such as the printer and modem ports on a Mac.
server - a central computer dedicated to sending and receiving data from other computers (on a network).
shut down - the command from the Special menu that shuts down the Mac safely.
software - files on disk that contain instructions for a computer.
spreadsheet - a program designed to look like an electronic ledger.
start up disk - the disk containing system software and is designated to be used to start the computer.
surge suppressor - a power strip that has circuits designed to reduce the effects of surge in electrical power. (not the same as a UPS)
System file - a file in the System folder that allows your Mac to start and run.
System folder - an all-important folder that contains at least the System file and the Finder.
32 bit addressing - a feature that allows the Mac to recognize and use more than 8MB of memory.
title bar - the horizontal bar at the top of a window which has the name of the file or folder it represents.
upload - to send a file from one computer to another through a network.
Uninterruptible Power Source (UPS)- a constantly charging battery pack which powers the computer. A UPS should have enough charge to power your computer for several minutes in the event of a total power failure, giving you time to save your work and safely shut down.
UPS - acronym for Uninterruptible Power Source.
vaporware - "software" advertised, and sometimes sold, that does not yet exist in a releasable for.
virtual memory - using part of your hard drive as though it were "RAM".
WORM - acronym for Write Once-Read Many; an optical disk that can only be written to once (like a CD-ROM).
zoom box - a small square in the upper right corner of a window which, when clicked, will expand the window to fill the whole screen.

Common PC terms

CPU
CPU stands for central processing unit. This is where all the computer's data processing is handled - all the data manipulation, calculations and formatting data for output. When you buy a computer you will become more focused on the CPU and its capabilities.

The execution of the instructions within the computer system is extremely fast and is measured in cycles of time and referred to as megahertz. For this reason the Mhz of a computer’s processor is sometimes referred to as it’s clock speed. Think of CPUs (and aligned circuitry) pulsing like a heart, this pulsing is expressed as "MHz" e.g. 2400Mhz.

The CPU pulsing is turning electrical current on and off. An electrical circuit can be either open or closed, and the power is either running through or not; that is, it is either on or off. This two-state situation is called binary, and the two states are controlled by binary digits or bits. The two bits of a computer are zero and one. For you to talk to your computer your message must be translated into binary form, a series of ones and zeros.

The CPU is located usually around the centre of the motherboard, and under a giant fan employed to keep it cool. The motherboard is the main piece of circuitry of your computer. It houses the CPU, the ROM and RAM, a variety of computer cards for receiving signals from other input devices, the power supply, hard drive and so on.

When buying computer you may choose between AMD processors and Intel processors. AMD and Intel a computer chip manufacturers. They have ben vying for market share for some years now. Each manufacturer has different ranges of processors aimed at different markets and applications. E.g. AMD's Semperon and Intel Celebrant were both entry level processors shipped in budget systems. Generally speaking the greater the speed of a computer the more expensive it will be.

The term CPU is sometimes used to refer to the case that houses the computers components, but technically the CPU is only one chip inside the computers case. The case is sometimes described as the "tower" which means the case stands on the floor on its narrow side. Whereas a "desktop" machine sits on your desk and generally has the monitor placed on it.


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RAM
RAM means "ready access memory" (or sometimes "ready access memory"). It is like a temporary notepad where your computer sends information it has processed before writing it to disk, or where instructions from other input devices (keyboard, mouse floppy drive) are stored. The words "random access" indicate that memory locations in RAM are accessible in any order unlike sequential access of a data cassette tape, for example.

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Hard Disk Drive
Your computers hard disk drive is like an audio CD that you have at home - accept the your computer can read and write to it. On other words, your computer can take data off your hard drive (to process it in the CPU or place it in RAM to work with) or it can record the results of the work it does back to the disk, this is called "writing to disk". The abbreviation HDD means "hard disk drive".

If you opened up your HDD (not recommended as this usually voids the manufacturer's warranty), you would find a pancake stack on double sided disks.

Each side of each disk had a arm that holds a "head". The head is responsible for writing data to the disk. When you handle a disk, carry a computer or laptop you should be careful to not bang the case as this can force the heads to collide with the surface of the disk and potentially damage it.

Hard disks are "formatted" to make them writable In this process "clusters", "sectors" and a "file allocation table" are created. With these mechanisms the computer writes information to the disk and can retrieve it later.


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Floppy Disk
You can also read and write data to a floppy disk. It is simply smaller than your HDD and portable - you can take it to another computer and read from it there. Floppy disks are sometimes known as "secondary storage devices". Today’s floppy disks are not floppy. They were called floppy originally because they used to be 5¼ inches in width and floppy. They could carry about 720kb of data. Today however floppy disks are smaller and rigid and can carry more data (1.44Mb).

New floppy drive options are appearing on the market. Zip disks by Iomega are high volume floppy system that allows you to store up to 250MB on a floppy-like cartridge.

Newer USB drives come in sizes up to 4GB and are much faster than either floppy or zip disks. They are smaller too, making them more portable (and prone to being lost). The write times to USB drives is very fast now making saving and backing up easier. The old floppies were also highly susceptible to damage and corruption. USB drives on the other hand are robust.

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BIT, BYTES and BINARY
A bit stands for Binary Digit. A byte is 8 bits. A kilobyte (kb) is 1,000 bytes. A megabyte (MB) is approximately 1,000,000 bytes. A gigabyte (GB) 1,000,000,000 bytes - that’s a lot of bits!!!

A bit is the smallest information parcel on your computer. A computer file can be made up of many hundreds of bytes and many thousand of bits. The bits are like switches, the are represented by 0’s and 1’s. Characters on your keyboard are therefore represented by 1’s and 0’s, so a "P" may be 01010000 to your computer - it knows when it sees those on/off instructions that you mean to output a "P".

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Hardware
Hardware is the term given to all the physical parts of a computer system. Hardware includes the monitor, the keyboard, the mouse, the main case which houses the RAM, CPU and the motherboard.

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Software
Software is the term used to describe the instructions needed to make the computer work. Software is not tangible; you can not touch it. Software is also called a "program" and is a set of computer files that are used to perform various actions on the computer. You may have a program for word processing, for example. Software can be transported on compact disk and floppy disks, but usually sit on the computers hard drive waiting to be "run".

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Operating System
Every computer needs a set of programs called the operating system to run the system and make all the other programs work. Your word processor, database or spreadsheet programs can not operate unless the operating system is present. Programs written for one operating system will not work on a different operating system.

Common operating systems include: Windows (current version is Vista), Linux (there are many versions aimed at different uses) and Macintosh OSX. Windows dominates

Windows Vista  18%
Windows XP 67 %
Windows 98 less than 1%
Windows 2000 1 %
Linux  4%
MacOS X 6%


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ROM
ROM means read only memory. Your computer’s ROM is a chip on the motherboard that stores a permanent set of start-up instructions for your computer. The familiar term for ROM is "BIOS", short for "basic input output system".

ROM is sometimes referred to as "firmware" (as opposed to software) because it is permanently housed inside the hardware. Instructions in ROM remain intact when the power is off.

Generally you can not alter the information in ROM; it is fixed at the time of manufacture. Some manufacturers provide updates to the ROM of their chips. The process of installing these updates is called "flashing the bios". This is only recommended for advanced users and only after all other avenues of repair are explored.

Your audio CDs at home are ROM, meaning you can only play them, or "read" them, but not record on them or "write" to them.

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Input Devices
An input device is anything used to give a command or information to your computer.

1. The Keyboard
The big flat thing you type on. The keys are arranged much like those of a type writer, except a computer keyboard has a row of "function" keys that provided extra instructions for the computer e.g. F3 instructs the computer to find.

2. The Mouse
The mouse is a pointing device. It is often operated in conjunction with the keyboard. The mouse appears as a small, white arrow on the screen. When you move the mouse around on the "mouse pad", the white arrow makes the same movement on screen. The mouse allows you the place the cursor on the screen, block text and to drag and drop files.

For gamers the mouse can be replayed by a joystick or a console.

3. Other
Other common input devices may be a microphone, a scanner, a tape drive or a video camera. For WindowsMobile, a plain plastic stylus acts as the mouse.

Things that are plugged into the computer are often called "peripherals". The word peripheral when related to computers means "outside" or "external". Peripheral devices are hardware devices that are outside the systems unit but can be attached to it so that they can communicate with the CPU.

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Output Devices
1. Printer
Prints a file to paper. A printer is likely to be a laser jet printer at work or an ink jet printer at home.

Ink jet printers thermally generate bubbles to eject streams of ink. The electrical current is generated by the printer’s microprocessor. This activates a tiny heating element in the ink nozzle. Intense heat causes the bubble to burst and spray ink onto the page. Provides cheap colour printing.

Laser printers beam a pattern of fine dots onto a rotating drum that is coated with light-sensing electrostatic material often called "toner". Electronically charged particles of toner are pressed onto the paper as it passes over the drum. The particles are then heated until they set. Laser printers are the most silent and produce very high quality printing.

2. Monitor
The Monitor or VDU ("visual display unit") provides a temporary way of outputting text or graphics. The visual display seen on the screen is actually a group of dots of light known as pixels (abbrev. from "picture elements"). The great the number of pixels, the greater the resolution of the image and the clearer and sharper the picture is.

3. Speakers
The speakers simply output sound. Speakers are plugged into a sound card attached to the motherboard. Sound cards vary in quality. Most modern sound cards provide stereo sound.

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Modem
A modem is used to receive and send computer files over telephone lines. Modem means "mo"dulate and "dem"odulate. A modem is device for converting the analogue signal of a telephone line to a digital signal so your computer can understand it. And doing the reverse, taking the digital signal of your computer and turning it into an analogue signal. A modem can be internal - a card plugged into your computers motherboard, or external, a separate box plugged into one of the COMS ports of your computer. A modem’s speed is measure in kilobytes per second, or kbps.

Menus
In the Windows environment the user encounters, pop-up or drop down menus. A menu is a list of functions you can choose. They provide the user with quick access to some of your software’s more frequently used functions.

Look for "…" after menu options; this means there is another menu or a "sub-menu" under this option. Likewise for the character "u". Options that appear in pale gray on a menu can not be accessed. It get access to them you may have to highlight some text or a picture file.

Also note that there is an underscore under a letter of a menu option. This indicates that you can push the <Ctrl> key and that letter concurrently to activate a function rather than selecting it off the menu with several mouse clicks.

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Types of Computers
1. Personal Computers
Personal computers or just the "PC" is a medium-sized, desktop computer. Today’s PCs are many, many times fastest and have much more storage capacity than their early forerunners. Today’s PC’s perform a huge range of functions that were barely conceived of only 10 years ago. Generally a PC is not connected to other computers or "networked" but it can easily be connected to a network with the edition of a network card and cables. A "Laptop" is a PC, but just smaller and therefore portable.

2. Personal Digital Assistants
Personal Digital or PDA is a small (they can be as small as pager or the size of a small paper back book) computing device with a cut-down operating system and cut-down applications. They are miniaturised computers with limited storage ability and no hard disk. All the files they need to operate, and the program files, are stored in RAM. Generally, today, they are "Internet ready" meaning that you can connect to the Internet with a PDA, send and receive mail and browse the World Wide Web.

3. Mainframe
A mainframe computer is a very large computer, sometimes taking up the space of a whole room. It can process very large amounts of data at very high speeds and is used by large companies and corporations and government departments. A mainframe may have many other computers or terminals attached to it so many people can use it at once.

Booting
The term "booting" refers to the start up of the computer and the loading of the required parts of the operating system into RAM.

When the computer is first switched on:

1: The permanent instructions residing in ROM start up. They test the machine to see that all the physically parts are present and working. BIOS information will be displayed on screen at this time (look for the rectangular box enclosed in double white lines).
2: The computer then carries out a quick test of the machine’s memory locations (see the RAM ticking over on screen).
3: Then the system will head to the hard disk drive or the C: drive and will start to load the operating system.
4: It finds the system files command.com, io.sys, msdos.sys and loads them into RAM.
5: If there are peripherals that windows does not recognise an autoexec.bat file will execute
6: Windows then loads over the top of DOS (disk operating system)

Tuesday, November 16, 2010

Assemble PC - PART 7

Windows 2000/XP Install

-All you need is the Windows XP/2000 CD in the CD-ROM and set in the bios to boot from CD as the first boot device.

-Press a key when prompted to, to start from the CD.

-The Windows setup screen will now appear.

-Follow the on-screen instructions and soon you will be prompted to create a hard disk partition to load windows onto, create one and format it using the NTFS file system.

-Continue to Load Windows
 
 
Windows 2000/XP

-When a new device is installed in your computer windows will automatically detect it.

-Windows will either find a driver for the device and install one on its own or it will ask you for drivers for it.

-Cancel this, grab the manufacturers disk, and put it in your CD/DVD Drive. It should auto start and then show a list of install options. Simply click install to install the device drivers, at the end a reboot would be required. After this reboot the device should be operational.

-If the manufactures disk doesn't have an auto run program and just simply provides the drivers on the disk, then you must not cancel the screen when it asks you to install the drivers. Instead click next. You can now do it two ways, let windows install the device automatically, or if you know where the drivers are you can select them manually. Windows recommends the first option and I agree, this should be used first, and if it doesn't succeed use the second option and browse the CD for the driver.
 
Voila... You have assembled your computer all by yourself and time to celebrate !! :)

Assemble PC - PART 6

Build a PC Troubleshooting

-Now if you are like me you screwed up somewhere. I will list some common mistakes and the answers. There is no way to list all of them of course. I hope your answer is in here.

-Problem: No signal to monitor?

-Solution: Check cable is the first suspect. Make sure it is attached to the card and seated correctly! With system shutdown and unplugged make sure Video Card is seated in its slot. Even the slightest movement can make it work incorrectly.

-Problem: Hard Drive or other drives not being found.

-Solution: Make sure the IDE cables themselves are installed correctly. Look at the IDE cable itself and take notice of how it is keyed. The red line on the wire should point to the power connector on the hard drive, CD-ROM, and even the floppy. Pay attention to the motherboard and the layout of the IDE connectors also.

-Problem: Floppy drive running constantly.

-Solution: Same as above make sure the cable is connected properly.

-Problem: indicator Lights not coming on, along with speaker and maybe even even power button not working.

-Solution: Make sure the and narrow down what lights work if any. Simply turn the leads around on there pins in another direction. You may just have them backwards. Refer to the motherboard manual again to insure proper placement. If you are not getting power to PC make sure you have the power lead to the motherboard and in right direction.

-Problem: Memory not counting or not as much as I installed.

-Solution: Make sure memory is seated correctly!

-Problem: Mouse not working or keyboard not working.

-Solution: Make sure they are in the right ps/2 port and not backwards. The system can boot with them backwards and not work correctly.

-Problem: My Computer is beeping like crazy! What is this?

-Solution: These are error codes. These are not the same for all systems. This indicates an error.


Assemble PC - PART 5

Hook Up Peripherals

-Normally I would say close the case and then hook up the peripherals but this is the real world. Unless you're perfect you have screwed up somewhere that will make it necessary to access inside of computer later. No offense of course, but it happens and its usually small stuff that gets you.

Mouse

-Your mouse will plug into the back of the computer along with everything else. You will notice small ports in the back where they fit in and noted by the I/O shield. Simply plug the connector into the USB port or PS/2 (usually green).

Keyboard

-The keyboard is like the mouse and usually hooks up next to mouse. (usually blue) Plug in snug and that's it.

Printer

-The printer uses the parallel port that is noted on I/O shield. Plug in and secure with the small screws on side of plug.

Sound

-You may want to hook your speakers and microphone into sound card. This is also noted on the back of sound card for the plug in's.

Monitor

-Hook up monitor and make sure that connector seats well. Be sure not to jar it to much, you can unseat the Video Card if it has a bad seat or not much of one.

Power

Go ahead and plug power connector into wall and then into the back of the power supply.

Build a PC double check

-Now if you made it this far you are ready to crank that little dude up. Before we do this we need to double check the work.

So I suggest you grab a notepad and mark all the things done and check them one by one .

Inside Case

-Make sure that all IDE Cables are seated and didn't move or unseat while installing other devices. Make sure they are keyed in the right direction and that the red lines faces power connector on drives. On the motherboard side the cable will be slotted to go in one direction.

-Check all power connectors make sure they are seated.

-Check all wiring and make sure they are out of way of any fans of sides of case were they may be caught.

-Make sure all drives are snug and tight.

-Make sure there is no play in motherboard itself and snug. Double check back of motherboard plate to insure no orphan brass standoff. This can cause a short.

-Insure all add in cards are snug and seated. Make sure RAM modules are seated well and snapped in place. 

Outside Case

-Double check all external wiring such as mouse, keyboard, monitor, and so on. Make sure they are snug into there connectors and seated.


Assemble PC - PART 4

Install Adapters

-Now that your drives are in and ready lets put in those pesky cards.

-You should have a sound card, modem, video card. Now this is similar to installing the memory modules. You need to look at what expansion slots you have. Here is a little description incase you need it.

PCI Slots- this slot is white and fairly small.

AGP- this slot is similar to the PCI but is closer to the CPU and is brown in color. This will house your Video Card only!!

PCI Express x16- this is new and latest slot on the latest/newest motherboards only, it is a long slim black slot that holds the PCI-e graphics card.

PCI Express x1- this is the new type of PCI slots for add on cards, there are not many as of writing this but its something for the future.

-Match your cards with the expansion slots. The cards themselves will have a description of its format PCI, AGP etc. Simply decide which slot you want to use and remove the medals expansion covers from case. Push card in evenly till it seats. Screw card down snug.

If you bought a AGP video card it will only work on the AGP Slot so don't worry about putting it in the wrong place. It is keyed to fit there only and you will be short of room for it in a PCI slot.

-Also as another note about installing the cards. If the card doesn't seat flat against the case don't screw down to tight. This is just slack in the card itself. Just snug it and you will be fine. The main thing is that the card is seated in the slot and you don't want it to move up or down in the slot.

Hook It all Up

-Now we need to hook up all the IDE cables and power. This is a spot that you can mess up easily if your not paying attention. The cables have ends that are slotted and simply push into the back of your drives and then on the motherboard.

CD-ROM/Hard Drive

-Now you will notice a cable that came with the motherboard. You should have one that is slightly bigger that the other. If you are using one hard disk as master and 1 CD-ROM as slave you can use one ribbon cable if it is long enough to reach both drives and the motherboard. Go ahead and find the primary IDE controller. This is a slot on the motherboard. The blue connector goes to the motherboard and the middle one to master and the last one to slave. The ribbon cable will go in one way unless forced. You will notice a notch cut into the slot and a notch on the cable itself.

-Plug one end of cable into the CD-ROM (follow notch). There is a red line on the cable itself and usually points toward the power hook up on the drives. Again follow the notch of the drive. Now with that plugged in, follow cable to the hard drive. You will use the same cable to plug into the hard drive. Again follow the notch and make sure the red line points to the power hookup of drive. With Hard Drive hooked up take the end of cable and plug into the motherboard. This again is notched and plugs in one way unless forced.
Hook Up Floppy Drive

-The floppy is the same as the rest. The problem is the cable is not always slotted for easy installation. I have found that connecting it like the rest usually works. Just pay attention the red strip on cord is facing the power connector of the drive and the other end of cord is like rest on board. You will see when you get there of what I mean. The floppy controller is usually around the other IDE controllers. Its slot is smaller that the rest. Refer to your motherboard manual again if unsure of the slots location.

Hook Up Power Leads
-Now that you are getting overcrowded with wires and cords we need to hook up power to the drives.

-From the power supply you will see a string of power leads. One string may have 3 or more power leads on it. Take notice of the leads. They are keyed one way so not to install wrong, but like all else they can be installed wrong if forced. Pay attention to the shape of lead and the back of the drive. Simply push the power led into the drives connector. Now take note that the floppy power connector is different and is smaller so don't freak out if you cant find the power lead. Simply find a free connector for the floppy and your done.

Also from the case there might be USB ports, sound, and firewire wires. These plug directly to the motherboard, if the cables are not fitted together already, each wire will have a label on it saying what it is. Refer to the motherboard manual to see where these go.

Assemble PC - PART 3

Install Motherboard Into Case

-Now with all that mess of installing RAM and a CPU it time to throw it in the case. (not literally) With motherboard aligned with your standoffs/motherboard spacers simply put the motherboard in. Now pay attention to the I/O shield which your ports go into. The I/O shield will tear easy so be careful. Now with motherboard in place go ahead and use the screws that came with case and screw in snug. Make sure there are no standoffs that are in wrong place and not being used. You do not want a standoff touching the circuitry on the motherboard. Take care also that none of the standoffs are on the wrong thread. If they are not screwed in on the right thread they may be at an angle to the motherboard and cause stress to it by not allowing it to sit flat.

Hook Up Connections

-With the board in place we will go ahead and install the leads to the board along with the power connector. The leads I speak of are little wires that usually run from front of the case. They will be marked with speaker, power, and so on. Look at your motherboard manual to see which ones fit on the board. There is usually a block that allows you to plug them on to. If you put them on wrong don't freak. This will not ruin anything you may not have lights working on the computer an worse case scenario is the computer wont start. There is one led that is especially important and that is the power switch. If you are using a ATX or BTX board (AT is now defunct), there is a led that will plug onto two pins. This will actually work the power button on the front of computer. Plug in led connectors now.
-Now lets plug in the power connector from the PSU. This connector is a 20 pin connector or prongs. This connector only fits one way and you cant screw it up. Simply plug into motherboard using the motherboard manual as a guide. Newer CPU's also require a 12v connector plugged into the board. All PSU's have this connector, it has 4 pins in a square shape and it usually has 2 yellow and 2 black wires from it. 

Hard Drive
-On the back of the hard disk you will see a power connector and a jumper. The jumper is to set the drive as a Master or a Slave. If you are running one Hard Drive you will want to set this as a Master. Simply take the jumper and set to the pins that note it as a master. Real simple just look at the back of drive. Pins are in a vertical fashion. Set jumper over pins and you are ready to slide that puppy in. New SATA drives don't require you to set any jumpers, and new ATA133 drives auto sense master and slave settings.

-In the case you will see most of the time a place that is marked HDD and FDD. This means Hard Drive and floppy drive. If you have a ATX minitower the hard drive will more than likely install on the bottom drive bay of the case. This is so on most modern towers. You will want to install the drive by sliding it in the bay with connectors facing the back of computer. With Hard Drive installed simply take at least four screws and snug it down.

 
Floppy
-This is about the same as Hard Drive. You will not have to worry about the jumper setting though. Simple slide the floppy in through the front of case in you desired spot. Make sure that the front of drive is flush with case. This is purely for cosmetic reason only. Tighten floppy down from the inside of case.

 
CD-ROM
-You will have a jumper on this one also. Depending on the number of hard drives, and the number of CD-ROMS you have, the master and slave setting will vary. If you have two hard disks, they will be on a different IDE channel to the CD-ROM, as each IDE channel can only support two components, so you set the CD-ROM to master. Now take drive and slide in through front of case and screw it down snug. Again make sure that the CD-ROM is nice and flush with front of case for cosmetic reasons.

Assemble PC - PART 2

Setup Motherboard

-Now we have the job of setting up the motherboard. This is not that complicated but should be done correctly or you will have potential serious problems. Make sure motherboard is on a level surface and on a static bag if possible.

-I am sure you have skimmed the motherboard manual and are trying to figure out this jumper stuff. The latest motherboards will require you you to not set any jumpers, its all done through the bios. Others may have switches in place of jumpers. Yet other boards may have a combination of the two.
Older ones will have jumpers that could need setting. A jumper is basically a small cap that is colored. Sometimes they are black, red, yellow, you get the point. What they are for is to set up the board for your particular CPU. Some common settings are for CPU Voltage and Bus Speed. The motherboard manual will layout what jumpers are on the board and go through each one till you are finished. The manual will lay out the settings for your CPU. Most of the time the jumpers will be 1-2 or 2-3 or even off. This means that you will want to set the cap on jumper 1 and 2 or 2 and 3. This will set a circuit. Your manual will have a detailed description. This is can be a hard thing to explain but a simple concept. If you are unsure about this call the manufacturer of the board and they will walk you through it. They are usually more than happy to help you. I can't go through and name jumper setting for your board simply because they are all different. In many cases the default settings (the settings that are made at the factory before shipping) are, in fact, fully workable though they may not be set for your exact hardware and you may have minor glitches like the CPU not showing the right speed.
Inspect CPU

-The CPU is the heart core of the whole computer. We need to take special care of it before and after installation, it will most likely be the most expensive part of the computer so take extra care when handling it. Underneath the CPU are the pins, and the top side is called the core. Do not touch pins if you can help it. We want to insure they are not bent or broken. If one of the pins is bent you can fix simply with a small pocket knife. Just straighten the pins till they match up with the rest. If more than two are bent I would consider returning product ASAP. On AMD64 and Intel processors the cores are protected, so don't worry if you touch the top side of the CPU, it will cause no damage. The older AMD's (Althlon XP's) however have the core exposed so extra care should be taken. Now assuming all is good you will want to install that little guy, be sure to read the motherboard manual for detailed instructions on how to install the CPU correctly.
Note: Newer Intel products have the pins on the motherboard socket rather than on the CPU as this was judged to be a safer bet to protect against a high number of CPUs that were getting damaged with handling. However, the same fitting instructions apply. Line the CPU up correctly bearing in mind that one corner needs to be aligned with its correct counterpart on the motherboard socket. Then gently slide the CPU in and lock it in place.

-Now along with your CPU you should have a heatsink and fan. This is a little piece of metal that has a fan on the top of it. This is required to cool the CPU, without it the CPU would simply overheat and melt in a split second.

Install CPU

-Now you will need to pay close attention to the CPU. On the CPU you will notice one or two corner pins missing. Look closely so not to mistake it. Now look at the motherboard and you will see a socket that obviously holds the CPU. On this socket will be the same missing holes. We want to lift the handle of the socket to the up position prior to insertion. With handle up and CPU aligned with socket simply drop in. This should go in very easy and without trouble. Now at times I have had CPU's that didn't go in easy and needed a little playing with in order to seat properly. If you run into this problem do not force it. If it doesn't seat you may have pins that are bent or the motherboard is faulty. If unsure return the items and replace them with new ones. With CPU seated and secure go ahead and pull the socket handle to the down position. If all went well you are done and glad its over with. Be sure to double check with CPU insertion guide in the motherboard manual

-Now you are ready to install the heatsink on the CPU. Most retail heatsink's that come with a CPU have a silicon pad at the bottom, this is to help transfer heat from the CPU to the heatsink. If there is no silicon pad you will have to apply some thermal grease to the CPU yourself. This thermal grease is usually white in color and will come with your heatsink, be sure to apply only a thin layer to your CPU or it will impede the performance of heat removal. Take the heatsink and sit it on top of the CPU. Get a idea of where you want to mount it. Every type of CPU has a different way their heatsink's mount to the board. Be sure to read the manual as they instruct you on how to install it.
Install RAM

-Installing the system memory is a snap. Notice on your motherboard some slots that should be DIMM Slots. Compare this with you motherboard manual. You should know if you are going to use dual channel memory or single channel memory. Some motherboards do not support dual channel so you put the memory in the slots starting from slot 0 (the far left one). If you are using dual channel, you will need to consult the motherboard manual to see the DIMM configuration, most of the time dual channel is enabled in slot 0+2 or 1+3 (1+3 or 2+4).

-To install the ram simply open the locking lugs on the DIMM slot and line up the RAM, the RAM has a notch in it so this has to line up with the motherboard. Push down on the ram and the locking lugs should snap shut automatically. The RAM is now installed.

Assemble PC - PART 1

Prepare Case
Preparing the case is very simple. At the back of the case, you will see some screws holding the case's sides on. Be careful not to unscrew the power supply on accident. When removing the cover be careful of any wires that may get caught on case itself. isnt it easy? some tool free cases may actually have clips and some of the better cases come with locks. Forcing the case open without the key could damage it. They also come with detailed instructions on how to assemble the power supply and info on the removable motherboard tray (if the case has one). Inside the case you will see connections coming from the bottom/top of the case, these are the power/reset/hard disk light/power light connectors. Also either coming from the top/bottom of the case will be more connectors, these are front USB/Sound/Firewire ports. These connectors will be fitted later on so just move them out of the way for now.

Pop Out Drive Covers
-On the front of the case there is a set of covers that are for your drives. If you only have one CD-ROM and one Floppy then pop out one big one (5 1/4") and one little one (3 1/2"). This is simple and you can match them up to your drives if needed. If you pop out to many don’t worry they go back in. Now on some case’s there are metal plates that protect the backside of these covers. If it is like this in your case then get a flat head screwdriver and work it back and forth till it gives. Not to hard is it? Be sure to read the case manual as some cases screw the drive covers in and you don't want to damage them trying to pull them out. Also, beware, this is the part of the case that tends to have sharp edges. Trying to work free the cover with your bare hands could result in some nasty cuts.

Match Motherboard Up

-New cases come with a pre-fitted I/O plate (the back of the case where peripherals plug into), nine times out of ten this plate will not fit your new motherboard. Motherboard manufactured include a I/O plate to fit the motherboard so that will need to be fitted. Its a simple case of matching it with the motherboard so its the right way up, and pushing/un-screwing the old one and putting the new one it its place. The shiny side of this plate usually faces out.
Install Motherboard Standoffs

-The standoffs are little screws with a male and female end. They are also called motherboard spacers. One end screws to the motherboard tray and the other end lines up with the motherboard holes so screws can secure the motherboard to the case. Screw the standoffs in the right place and set motherboard on top making sure they all match. Make sure no stand offs are in the wrong place as this could cause damage to the motherboard. If all is good then take motherboard out of case. We need to add some components to it before screwing it in.
 Install power supply

Some cases come with a PSU (power supply unit) installed, and some don't. It's usually the higher quality cases that don't include a power supply for various reasons. Every case has a different way of installing the PSU, some have removable PSU brackets that require you to install the bracket to the PSU 1st then the bracket the case. The case will tell you what is required and its recommended you read through it first.